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Модератор форума: Lovertin, AntiDrama  
Патч 1.8.0 обновление APB Reloaded
AntiDramaДата: Среда, 23.05.2012, 23:07 | Сообщение # 1
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Quote
Greetings Players!

Tomorrow the servers will come down at 10 AM BST to deploy patch 1.8.0, the estimated downtime is 6+ hours, however the downtime may run longer if unexpected issues occur.

Here are the patch notes for tomorrow!

-Features-

- FEATURE - Weapon Skins: We've added a variety of weapon skins for a number of primary and secondary weapons in the game. You'll be able to get some of these by: advancing certain weapon roles to level 16; unlocking one of the four new achievements for maxing out a head contact; or through purchase on the ARMAS store. If you open your inventory screen and highlight a skin, you'll be able to see the various skin choices available and how to unlock them.

- FEATURE: Now possible to grab task items while you are jumping!

- FEATURE - Multi single point capture: Multiple players can now capture a point at the same time - the more players in the point the faster they will capture it.

- FEATURE - Neutral Graffiti Points: have been added so that contestable graffiti targets don't start with one side already holding them. This will eliminate the issue where one faction had to capture more spray points than the other faction.
(Two known minor UI issues with this feature - will be fixed shortly as we did not want to delay the patch)

- FEATURE: Implemented a neutral colour state for the checkpoints. Missions targets that don't belong to either side will be grey

- FEATURE - Spawn System: We've tweaked the re-spawn system so that it will ignore AFK players. This will stop you being re-spawned right next to the unhelpful idiot. The spawn AFK timer kicks in long before the normal one.

- FEATURE - Radar Jammer Graffiti: The personal graffiti of ignored players will no longer be shown when they use the Radar Jammer mod.

-Misc-

- SYSTEM: Numerous server performance improvements.
- UI: The lighting and camera positions for the 3D preview displays have been updated and improved. This affects: primary and secondary weapons, grenade display, character outfit display, and vehicle display.

-Audio Work-

- AUDIO: Balanced weapon audio (mix pass) and improved the audio effect of marksmanship mode.

- AUDIO: Updated ambient audio in San Paro Central Station (Double B and Shift's location).

- AUDIO : Added ambient audio around the church in Financial.

- AUDIO Updated the pain/death audio to be less intrusive.

- AUDIO : Updated audio for the silenced FBW.

- AUDIO : Changed OBIR Carbine audio to be two shots, not three.

- AUDIO : Low pass filter on Audio display points, brough down all Audio display points, brought down 3rd person PMG.

-Environment-

- CONTACT/ENVIRONMENT: Devil Dog has moved to a new perch...

- ENVIRONMENT: Vehicle spawners have been added across the road from the New Cross Skate Park in Financial.

- ENVIRONMENT: Fixed parts of the APD Car Park in Financial having ledges that can be walked out onto and used as a hard to reach spot for mission items

-Vehicles-

- VEHICLES: Added 'Trexxon Energy Group' maintenance vans to the streets of San Paro

- VEHICLES: Added a new taxi type that can be found in both action districts.

-Weapons-

- WEAPONS - Recoil Fixes: This will affect every weapon as 1.7.0 had incorrect values. In all cases this increases the amount that is regained after every shot.

- WEAPONS: Added custom skins for 'Rapid99' and 'Sluttles' weapons (along with unique Tagger icons) for the 'Butcher' competition winners.

- WEAPONS: Added Hazardous alternative skins (Red/Green/Blue/White) for the Joker Random-box prize. Players who already have the weapon will have to redeem code 'HAZARDOUS' on the marketplace to get access to them (as stated in each of their descriptions).

-Bug Fixes-

- (BUG FIX): Fixed the issue where automatic weapons would jam if the user attempted to fire too quickly between weapon firing states.

- (BUG FIX): Criminals will now spin to face the Enforcer when being arrested. This is to avoid edge cases that prevented the Enforcer from being able to perform the arrest.

- (BUG FIX) Fixed a crash that could occur when no selection was active when selecting another primitive in the symbol editor.

- (BUG FIX) Fixed HUD message implying that you can unlock the rest of TipToe's gang. You can't. Sorry.

- (BUG FIX) Fixed an issue where it was possible to decrease the grenade timer by switching weapons while a grenade was primed.

- (BUG FIX) Fixed the issue that prevented the user creating a new character without first logging out, after deleting every character in their account.

- (BUG FIX) Fixed a server assert that was caused by an LC vehicle being cleaned up when it had a task item in it.

- (BUG FIX) Fixed a server assert related to ambient vehicles.

- (BUG FIX) Fixed an issue where players could circumvent the HVR re-fire timer by priming a grenade.

- (BUG FIX) Removed a lap top from a table in Baylan so that it is no longer left floating in the air when the table is destroyed.

- (BUG FIX) Players are no longer able to duplicate items they have not unlocked.

- (BUG FIX): Criminals should now hear the "cuff" soundFX when arrested.

- (BUG FIX): Fixed an issue where players automatic weapons would appear to fire faster if they were holding a task item and started firing.

- (BUG FIX): Fixed an issue where the player would not have VFX or SFX when firing, if they were holding a task item and started firing.

- (BUG FIX): Marking Country-Gent as non-trade able.

- (BUG FIX): Checkpoint capture timer no longer resets if one player leaves before it is complete.

- (BUG FIX): Task items no longer have priority over ladders, so there should never be a case where you can't pick it up in front of a ladder.

- (BUG FIX): The Enforcer camera equipment ("The Shutter Bug") now has icons that go from lv2 to lv4 (brings it in line with all the other equipment).

- (BUG FIX): Fixed an issue that would still show the roof light VFX after the lights had been removed.

This affects:

1. Macchina Calabria 127 (Enforcer Starter)
2. Dolton Broadwing (Taxi)

- (BUG FIX): Beret no longer has a line down the centre of it when the player is running at the lowest graphical setting.

- (BUG FIX): Lowered a floating vehicle spawner in block 01 (Michael Simeone) of the Waterfront district.

- (BUG FIX): Fixed an issue that caused the UI in fight club to incorrectly show the wrong progress data.

- (BUG FIX): Graffiti point at the back of Gaijin (in the Financial district) is now correctly lit.

- (BUG FIX): Witness mission drop off volumes should now be at the correct height.

- (BUG FIX): Blocking volume added to a fence in block 13 of the Financial district (North Havalynd) to prevent players being able to get behind it.

- (BUG FIX): A section of glass is now destructible in Block 13 of the Financial district (The Needles - Haverall Plaza).

- (BUG FIX): Players can no longer enter marksmanship mode in a social district.

- (BUG FIX): Fixed some Z-fighting on the top floor of the car park in Financial (where TipToe hangs out with her brood).

- (BUG FIX): Fixed a bush that was not being lit correctly in LeBoyce's spawn area.

- (BUG FIX): Removed a nasty drop off point in block 31 of the Financial district (GRESTY).

- (BUG FIX): Put back in a garage door that was not present in the Beacon district

- (BUG FIX): Enforcers now have Chassis Strengthening lv1 & 2 mods.

- (BUG FIX): Capture icon now appears for every player.

- (BUG FIX): Fixed semi-auto pistol issue with female characters so that their hands no longer bend backwards when in marksmanship mode.

- (BUG FIX): Fixed an issue that was making female characters show up naked in the editor.

- (BUG FIX): Fixed typo in Grissom's mail (You been notched up.) that had an erroneous question mark after his name.

- (BUG FIX): Players can no longer get through the ceiling of the Tower Plaza building in the Financial district.

- (BUG FIX): Phone booths beside Shift now have player collision in the subway station (Financial district).

- (BUG FIX): Valentines carbine no longer has old Joker Carbine Audio.

- (BUG FIX): Fixed an issue some players were having with the SDD.bin on startup.

- (BUG FIX): Brake lights are now visible to passengers.

- (BUG FIX): Fixed up some missing geometry in the Subway Information booth (Financial).

- (BUG FIX): TipToe's contact bio is now written in the game standard of US English.

- (BUG FIX): Fixed a prop that was sitting through a wall in the Financial district version of the Beacon.

- (BUG FIX): Fixed punctuation issues in Devil Dog's bio.

- (BUG FIX): Nulander wheels no longer show through the rear of the vehicle.

- (BUG FIX): Pioneer and Espacio now display the correct information for parts.

- (BUG FIX): Enforcers are no longer able to reach the upper floor of the Criminal's social district club.

- (BUG FIX): Cash earned UI issue has been fixed so that it always shows the correct amount.

- (BUG FIX): Fixed an issue that prevented the user from being able to re-add the front lights for the Enforcer starting vehicle.

- (BUG FIX): Fixed an issue that was causing the bull bars to be locked on the Seiyo Citadel V4.


http://forums.gamersfirst.com/topic/280859-patch-180-release-notes/

переводите)





купить G1 кредиты дешевле

По вопросам гаранта, писать сначала в ЛС
ЖWoman  
hammer4egДата: Среда, 23.05.2012, 23:30 | Сообщение # 2
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ну че, основное даже я понимаю.
Речь о том, что туморров, то-есть завтра, сервера даун, то-есть отрубятся, около десяти эйэм, т.е. в первой половине дня, что бы впендюрить 1.8 патчидзэ, а займет это мероприятие или каг бэ это лучше выразиться, операция, шесть с лишним часов, то-есть ждите к вечеру не раньше ...

Фичи увидим уже на следующей неделе, поскольку опять будет жестко лагать, отрубать копии посередь миссеечки и т.д. и т.п.



М  
Colt47pcДата: Среда, 23.05.2012, 23:35 | Сообщение # 3
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AntiDrama, Юху, спасибо за новость dance
Надеюсь они введут обещанное перм. оружие на всех персов





Небо видело всё
М  
AntiDramaДата: Среда, 23.05.2012, 23:37 | Сообщение # 4
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Colt47pc, велкам)) эх, пока ещё нет( но как будут новости об этом, я сообщу)




купить G1 кредиты дешевле

По вопросам гаранта, писать сначала в ЛС
ЖWoman  
Colt47pcДата: Среда, 23.05.2012, 23:38 | Сообщение # 5
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Quote (AntiDrama)
но как будут новости об этом, я сообщу

Я не сомневаюсь))
Ладно, сори за оффтоп l





Небо видело всё
М  
AntiDramaДата: Среда, 23.05.2012, 23:39 | Сообщение # 6
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Собственно вот что МонтеКристо мне ответил по поводу прем оружия на акк-

Quote
That's not something that would occur in a patch per se (I might be talking bollocks there, but I think that's right).

Anyway, Account wide perma weapons are coming. Yes they are. Yes.

I just got that from the horse's mouth. Although if Techmech hear's that I said he was a horse again, he'll probably knife me.

Anyway, there you go.


вкратце - в этом патче не будет этого, но в скором будущем обязательно, как обещает Techmech)





купить G1 кредиты дешевле

По вопросам гаранта, писать сначала в ЛС
ЖWoman  
Sid666Дата: Среда, 23.05.2012, 23:42 | Сообщение # 7
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Клан: ЧЕРЕЗ 30 НЕДЕЛь УВИДИТЕ!!!!!!!
м не думал что так быстро сделают зайду посмотрю :\ :\






Сообщение отредактировал Sid666 - Среда, 23.05.2012, 23:44
М  
Colt47pcДата: Среда, 23.05.2012, 23:42 | Сообщение # 8
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AntiDrama, Ясно, спасибо-два :D
p.s. Надо барышню прокачать, и хотелось-бы сделать это вместе с моим "другом" колби :D





Небо видело всё
М  
hammer4egДата: Среда, 23.05.2012, 23:43 | Сообщение # 9
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Quote (AntiDrama)
вкратце - в этом патче не будет этого, но в скором будущем обязательно, как обещает Techmech)

то-есть не будет ужет точно в этом, там и до следующего не далеко, ну а там остается последний xD В общем кароче не ждите, прально я сделал что осу тридыровую купил, не дожидаясь объединения пух и взврата кредитов, и прем по ходу продлевать нужно ...



М  
RememberMeДата: Среда, 23.05.2012, 23:52 | Сообщение # 10
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Quote (Colt47pc)
Надеюсь они введут обещанное перм. оружие на всех персов

как это понимать? они в будушем буду раздавать 1 на выбор прем. оружие или сами какое захотять? объясните!






М  
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